Replay
  • UndeadSheik
    1. Death Knight, level 5
    2. Lich, level 3
    3. Crypt Lord, level 2
  • HumanEKKO
    1. Mountain King, level 3
    2. Paladin, level 1
vs
Game length
00:14:04
Patch
2.00
Downloads
19
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 7, 2026 by kover2177
Game breakdown

Sheik (sheik#2417)

249 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Crypt LordLevel 2
    1. Impale level 1
    2. Spiked Carapace level 1

Units

  • Ghoul7
  • Obsidian Statue4
  • Crypt Fiend3
  • Acolyte2
  • Dark Troll Shadow Priest1
  • Dark Troll Berserker1
  • Abomination1

Buildings

  • Ziggurat5
  • Crypt4
  • Altar of Darkness2
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Disease Cloud
  • Creature Attack

Items

  • Rod of Necromancy4
  • Sacrificial Skull1
  • Potion of Mana1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 79 2 5 7 3 2
Used 411 52 219 57 36 11
Actions by type
Right clicks
1323
Selections
702
Control group selections
786
Control groups set
98
Build and train orders
83
Abilities
51
Basic commands
203
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

EKKO (EKKO#22549)

154 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant10
  • Rifleman8
  • Footman5
  • Priest3
  • Dark Troll Berserker2
  • Sorceress2
  • Spell Breaker2
  • Dark Troll Shadow Priest1

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles

Items

  • Potion of Mana1
  • Scroll of Regeneration1

Control groups

Group 123456
Set 63 14 23 1 3 4
Used 182 92 102 80 6 8
Actions by type
Right clicks
925
Selections
373
Control group selections
470
Control groups set
108
Build and train orders
75
Abilities
38
Basic commands
14
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
7,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,971 3:31 3,943 7:02 5,914 10:33 7,885 14:04 U U
Army2,945
Economy150
Production1,300
Technology920
Support2,570
Human
7,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,971 3:31 3,943 7:02 5,914 10:33 7,885 14:04 U U U
Army4,125
Economy750
Production490
Technology465
Support1,190
14:04 / 14:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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