Replay
  • HumanHammBamm
    1. Archmage, level 2
  • UndeadSheik
    1. Death Knight, level 3
vs
Game length
00:08:12
Patch
2.00
Downloads
21
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 7, 2026 by kover2177
Game breakdown

HammBamm (HammBamm#21856)

151 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant19
  • Footman9

Buildings

  • Farm5
  • Scout Tower3
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Lumber Mill1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Guard Tower1

Upgrades

  • Defend

Control groups

Group 12456
Set 70 37 12 2 2
Used 59 6 48 44 19
Actions by type
Right clicks
442
Selections
243
Control group selections
176
Control groups set
123
Build and train orders
72
Abilities
0
Basic commands
12
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Sheik (sheik#2417)

257 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1

Units

  • Ghoul7
  • Acolyte2
  • Dark Troll Shadow Priest1
  • Dark Troll Berserker1

Buildings

  • Crypt7
  • Altar of Darkness3
  • Ziggurat3
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Circlet of Nobility1
  • Potion of Mana1
  • Wand of Negation1

Control groups

Group 123456
Set 44 1 4 14 2 1
Used 285 78 186 116 25 24
Actions by type
Right clicks
693
Selections
269
Control group selections
714
Control groups set
66
Build and train orders
55
Abilities
17
Basic commands
40
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
4,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,508 2:03 3,015 4:06 4,523 6:09 6,030 8:12
Army1,215
Economy1,810
Production340
Technology610
Support740
Undead
6,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,508 2:03 3,015 4:06 4,523 6:09 6,030 8:12 U U
Army1,260
Economy150
Production2,080
Technology745
Support1,795
8:12 / 8:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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