Replay
  • HumanSharky
    1. Mountain King, level 3
vs
Game length
00:05:07
Patch
2.00
Downloads
21
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 7, 2026 by kover2177
Game breakdown

Azshara-QueeN (AzsharaQueeN#2924)

271 APM

Heroes

  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Acolyte3
  • Ghoul2
  • Crypt Fiend1

Buildings

  • Altar of Darkness2
  • Ziggurat2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1

Items

  • Rod of Necromancy1

Control groups

Group 1245
Set 108 18 5 7
Used 143 26 103 27
Actions by type
Right clicks
596
Selections
67
Control group selections
299
Control groups set
138
Build and train orders
16
Abilities
7
Basic commands
9
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sharky (RobotNinja#2136641)

266 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant12
  • Footman6

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1

Control groups

Group 12345
Set 15 1 4 3 2
Used 48 48 68 104 126
Actions by type
Right clicks
318
Selections
210
Control group selections
394
Control groups set
25
Build and train orders
64
Abilities
7
Basic commands
99
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
2,455

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 614 1:16 1,228 2:33 1,841 3:50 2,455 5:07
Army455
Economy225
Production560
Technology420
Support795
Human
2,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 614 1:16 1,228 2:33 1,841 3:50 2,455 5:07
Army810
Economy900
Production340
Technology0
Support320
5:07 / 5:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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