Replay
  • Night ElfSoYma
    1. Firelord, level 4
    2. Pandaren Brewmaster, level 3
  • UndeadHLA
    1. Lich, level 3
    2. Death Knight, level 1
    3. Naga Sea Witch, level 1
vs
Game length
00:11:35
Patch
2.00
Downloads
27
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 6, 2026 by kover2177
Game breakdown

SoYma (Moon1234#21867)

262 APM

Heroes

  • FirelordLevel 4
    1. Summon Lava Spawn level 2
    2. Incinerate level 2
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 2
    2. Drunken Haze level 1

Units

  • Wisp24
  • Archer6
  • Druid of the Claw3
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1
  • Dryad1

Buildings

  • Moon Well7
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Lore2
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Scroll of Healing1
  • Potion of Healing1
  • Staff of Preservation1

Control groups

Group 12345
Set 77 3 1 4 1
Used 377 290 571 25 0
Actions by type
Right clicks
882
Selections
417
Control group selections
1263
Control groups set
86
Build and train orders
71
Abilities
67
Basic commands
8
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

HLA (HLA#21875)

211 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 1
    1. Death Coil level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Ghoul10
  • Acolyte4
  • Crypt Fiend2
  • Obsidian Statue1

Buildings

  • Ziggurat3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 12345
Set 246 27 24 27 4
Used 264 56 90 81 10
Actions by type
Right clicks
1042
Selections
257
Control group selections
501
Control groups set
328
Build and train orders
49
Abilities
23
Basic commands
56
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
7,840

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,960 2:53 3,920 5:47 5,880 8:41 7,840 11:35
Army2,130
Economy1,780
Production970
Technology650
Support2,310
Undead
5,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,960 2:53 3,920 5:47 5,880 8:41 7,840 11:35
Army1,830
Economy300
Production520
Technology920
Support1,770
11:35 / 11:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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