Replay
  • UndeadXHyui
    1. Death Knight, level 4
    2. Lich, level 2
    3. Pit Lord, level 2
  • HumanSilentYoda
    1. Archmage, level 2
    2. Mountain King, level 1
vs
Game length
00:13:42
Patch
2.00
Downloads
21
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 6, 2026 by kover2177
Game breakdown

XHyui (xHyui#1262)

161 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1
  • Pit LordLevel 2
    1. Howl of Terror level 1
    2. Cleaving Attack level 1

Units

  • Acolyte14
  • Ghoul13
  • Obsidian Statue5
  • Crypt Fiend1
  • Gargoyle1

Buildings

  • Ziggurat6
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Scroll of Healing2
  • Sacrificial Skull1
  • Potion of Healing1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234569
Set 25 5 4 3 1 1 1
Used 97 52 94 225 153 163 6
Actions by type
Right clicks
680
Selections
289
Control group selections
790
Control groups set
40
Build and train orders
98
Abilities
25
Basic commands
113
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
4

SilentYoda (SilentYoda#1888)

85 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant19
  • Footman8
  • Rifleman5
  • Priest2

Buildings

  • Farm9
  • Barracks3
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Blacksmith1
  • Keep1
  • Arcane Vault1
  • Castle1

Items

  • Scroll of Regeneration1

Control groups

Group 235678
Set 5 38 1 1 3 1
Used 10 76 6 15 23 6
Actions by type
Right clicks
575
Selections
207
Control group selections
136
Control groups set
49
Build and train orders
64
Abilities
1
Basic commands
12
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
7,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,971 3:25 3,943 6:51 5,914 10:16 7,885 13:42
Army2,950
Economy1,050
Production520
Technology820
Support2,545
Human
7,075

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,971 3:25 3,943 6:51 5,914 10:16 7,885 13:42
Army2,375
Economy1,810
Production960
Technology780
Support1,150
13:42 / 13:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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