Replay
  • Night ElfSnolecram
    1. Goblin Tinker, level 4
  • Night ElfTHE NOT RJP
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:11:27
Patch
2.00
Downloads
21
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 6, 2026 by kover2177
Game breakdown

Snolecram (Snolecram#1681)

135 APM

Heroes

  • Goblin TinkerLevel 4
    1. Pocket Factory level 1
    2. Engineering Upgrade level 2
    3. Pocket Factory level 1

Units

  • Wisp13
  • Archer3
  • Dryad3
  • Huntress2
  • Druid of the Claw2

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Strength of the WildLevel 2
  • Reinforced Hides
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing2
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 8 5 3 3
Used 234 46 66 49
Actions by type
Right clicks
604
Selections
255
Control group selections
395
Control groups set
19
Build and train orders
44
Abilities
15
Basic commands
67
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

THE NOT RJP (RJP#11110)

168 APM

Heroes

  • Demon HunterLevel 4
    1. Evasion level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 1
    2. Forked Lightning level 3

Units

  • Wisp13
  • Archer5
  • Druid of the Claw5
  • Dryad1

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 4
  • Reinforced Hides
  • Strength of the Wild

Items

  • Dust of Appearance1
  • Circlet of Nobility1

Control groups

Group 1234
Set 18 3 1 4
Used 251 81 169 16
Actions by type
Right clicks
755
Selections
302
Control group selections
517
Control groups set
26
Build and train orders
70
Abilities
24
Basic commands
51
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
6,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,619 2:51 3,238 5:43 4,856 8:35 6,475 11:27
Army1,725
Economy780
Production640
Technology700
Support2,195
NightelfData incomplete
6,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,619 2:51 3,238 5:43 4,856 8:35 6,475 11:27
Army2,070
Economy780
Production640
Technology700
Support2,285

Partial spend: actions with unknown prices are excluded.

11:27 / 11:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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