Replay
  • HumanSilentYoda
    1. Archmage, level 3
    2. Mountain King, level 2
  • OrcElterif
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
vs
Game length
00:13:01
Patch
2.00
Downloads
24
Lost Temple 2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 6, 2026 by kover2177
Game breakdown

SilentYoda (SilentYoda#1888)

83 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant12
  • Rifleman8
  • Footman6
  • Priest6
  • Sorceress1
  • Spell Breaker1

Buildings

  • Farm7
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Priest Training

Control groups

Group 235678
Set 10 33 1 1 1 2
Used 19 67 1 5 20 11
Actions by type
Right clicks
459
Selections
246
Control group selections
123
Control groups set
48
Build and train orders
69
Abilities
9
Basic commands
13
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Elterif (ELTERIF#1888)

123 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 3
    2. Critical Strike level 2
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2

Units

  • Peon8
  • Tauren5
  • Grunt3
  • Spirit Walker3
  • Forest Troll Berserker1

Buildings

  • Orc Burrow7
  • Fortress2
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • War Mill1
  • Beastiary1

Upgrades

  • Pulverize
  • Spirit Walker TrainingLevel 4

Items

  • Circlet of Nobility1
  • Healing Salve1
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 1234
Set 3 4 1 1
Used 43 7 2 23
Actions by type
Right clicks
747
Selections
448
Control group selections
75
Control groups set
9
Build and train orders
82
Abilities
29
Basic commands
67
Item uses
2
Subgroup switches
0
Units removed from queue
4
Escape presses
0

Timeline

Human
6,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,841 3:15 3,683 6:30 5,524 9:45 7,365 13:01
Army3,630
Economy1,285
Production640
Technology320
Support960
OrcData incomplete
7,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,841 3:15 3,683 6:30 5,524 9:45 7,365 13:01
Army2,830
Economy600
Production775
Technology1,065
Support2,095

Partial spend: actions with unknown prices are excluded.

13:01 / 13:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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