Replay
  • UndeadXHyui
    1. Death Knight, level 3
    2. Lich, level 2
  • Night ElfTHE NOT RJP
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:12:29
Patch
2.00
Downloads
28
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 6, 2026 by kover2177
Game breakdown

XHyui (xHyui#1262)

160 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul12
  • Acolyte10
  • Crypt Fiend5
  • Obsidian Statue3

Buildings

  • Ziggurat4
  • Graveyard3
  • Haunted Gold Mine2
  • Necropolis2
  • Nerubian Tower2
  • Black Citadel2
  • Boneyard2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Creature Attack
  • Burrow

Items

  • Potion of Healing3
  • Potion of Mana2
  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 1234560
Set 26 5 3 5 1 2 1
Used 177 80 90 183 89 101 2
Actions by type
Right clicks
595
Selections
269
Control group selections
722
Control groups set
43
Build and train orders
76
Abilities
15
Basic commands
83
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

THE NOT RJP (RJP#11110)

188 APM

Heroes

  • Demon HunterLevel 4
    1. Evasion level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp14
  • Archer4
  • Druid of the Claw4
  • Dryad1

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Reinforced Hides
  • Strength of the Wild

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Orb of Venom1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 29 2 1 2
Used 418 129 265 20
Actions by type
Right clicks
879
Selections
270
Control group selections
832
Control groups set
34
Build and train orders
65
Abilities
27
Basic commands
52
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
9,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,345 3:07 4,690 6:14 7,035 9:21 9,380 12:29
Army3,115
Economy1,650
Production820
Technology1,320
Support2,475
NightelfData incomplete
6,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,345 3:07 4,690 6:14 7,035 9:21 9,380 12:29
Army1,685
Economy840
Production640
Technology700
Support2,725

Partial spend: actions with unknown prices are excluded.

12:29 / 12:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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