Replay
  • HumanSilentYoda
    1. Archmage, level 4
    2. Mountain King, level 2
  • Night ElfCooptreal
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 2
vs
Game length
00:15:00
Patch
2.00
Downloads
26
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 6, 2026 by kover2177
Game breakdown

SilentYoda (SilentYoda#1888)

80 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant9
  • Rifleman9
  • Footman5
  • Priest4
  • Sorceress1
  • Spell Breaker1

Buildings

  • Farm9
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Priest Training

Items

  • Boots of Speed1
  • Scroll of Regeneration1

Control groups

Group 235678
Set 10 31 1 1 1 1
Used 16 63 2 1 28 18
Actions by type
Right clicks
592
Selections
230
Control group selections
128
Control groups set
45
Build and train orders
58
Abilities
7
Basic commands
29
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Cooptreal (cooptreal#1758)

94 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Force of Nature level 1

Units

  • Wisp15
  • Huntress12
  • Dryad6
  • Archer3
  • Druid of the Claw3

Buildings

  • Moon Well4
  • Ancient of War3
  • Altar of Elders1
  • Tree of Ages1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Life1
  • Ancient of Lore1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw Training

Items

  • Potion of Healing2
  • Potion of Mana2
  • Boots of Speed1

Control groups

Group 123
Set 29 2 6
Used 131 20 53
Actions by type
Right clicks
643
Selections
250
Control group selections
204
Control groups set
37
Build and train orders
66
Abilities
54
Basic commands
28
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
6,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,299 3:45 4,598 7:30 6,896 11:15 9,195 15:00
Army3,430
Economy675
Production640
Technology395
Support1,440
Nightelf
9,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,299 3:45 4,598 7:30 6,896 11:15 9,195 15:00
Army4,365
Economy1,240
Production785
Technology700
Support2,105
15:00 / 15:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays