Replay
  • HumanGeneCoder
    1. Archmage, level 4
    2. Mountain King, level 2
    3. Paladin, level 1
  • Night ElfSnolecram
    1. Goblin Tinker, level 6
vs
Game length
00:17:46
Patch
2.00
Downloads
22
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 6, 2026 by kover2177
Game breakdown

GeneCoder (Gunnar#1165)

144 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Thunder Clap level 1
    2. Bash level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant19
  • Rifleman10
  • Footman5
  • Priest3
  • Knight2
  • Gryphon Rider2

Buildings

  • Farm7
  • Scout Tower3
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Arcane Vault1
  • Blacksmith1
  • Lumber Mill1
  • Castle1
  • Arcane Sanctum1
  • Guard Tower1
  • Gryphon Aviary1

Upgrades

  • Defend
  • SwordsLevel 2
  • Animal War TrainingLevel 2
  • Priest Training
  • Gunpowder

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Potion of Healing1

Control groups

Group 123456
Set 50 3 1 3 1 1
Used 133 5 4 56 13 6
Actions by type
Right clicks
1327
Selections
504
Control group selections
217
Control groups set
59
Build and train orders
125
Abilities
9
Basic commands
122
Item uses
7
Subgroup switches
0
Units removed from queue
4
Escape presses
4

Snolecram (Snolecram#1681)

138 APM

Heroes

  • Goblin TinkerLevel 6
    1. Pocket Factory level 1
    2. Engineering Upgrade level 2
    3. Pocket Factory level 1
    4. Pocket Factory level 1
    5. Robo-Goblin level 1

Units

  • Wisp23
  • Huntress10
  • Dryad3
  • Hippogryph3
  • Archer2
  • Faerie Dragon1
  • Chimaera1

Buildings

  • Moon Well6
  • Ancient of War2
  • Ancient of Lore2
  • Ancient Protector2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Life1
  • Tree of Eternity1
  • Ancient of Wind1
  • Chimaera Roost1

Upgrades

  • Strength of the MoonLevel 2
  • Moon Armor
  • Upgrade Moon Glaive
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild
  • Reinforced Hides
  • Corrosive Breath

Items

  • Potion of Healing2
  • Scroll of Healing1
  • Staff of Teleportation1
  • Potion of Invisibility1

Control groups

Group 1234
Set 17 13 2 3
Used 488 98 84 58
Actions by type
Right clicks
977
Selections
311
Control group selections
728
Control groups set
35
Build and train orders
76
Abilities
40
Basic commands
120
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

HumanData incomplete
9,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,671 4:26 5,343 8:53 8,014 13:19 10,685 17:46
Army4,180
Economy1,425
Production630
Technology1,375
Support2,115

Partial spend: actions with unknown prices are excluded.

Nightelf
10,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,671 4:26 5,343 8:53 8,014 13:19 10,685 17:46
Army3,610
Economy1,720
Production1,080
Technology925
Support3,350
17:46 / 17:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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