Replay
  • Night ElfKaho
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 2
  • Night ElfLawLiet
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
    3. Goblin Tinker, level 1
vs
Game length
00:10:43
Patch
2.00
Downloads
27
Springtime 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Jun 5, 2026 by kover2177
Game breakdown

Kaho (Kaho#4557)

330 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Force of Nature level 1

Units

  • Wisp11
  • Dryad5
  • Archer4

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Hardened Skin
  • Resistant Skin
  • Well Spring
  • Druid of the Claw Training

Items

  • Potion of Healing3
  • Orb of Venom2
  • Staff of Preservation1
  • Anti-magic Potion1
  • Moonstone1

Control groups

Group 123456
Set 11 19 3 4 1 1
Used 568 414 52 222 147 184
Actions by type
Right clicks
1332
Selections
393
Control group selections
1587
Control groups set
39
Build and train orders
66
Abilities
42
Basic commands
0
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
2

LawLiet (EndlessNight#49)

253 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2
  • Goblin TinkerLevel 1
    1. Pocket Factory level 1

Units

  • Wisp14
  • Druid of the Talon12
  • Archer8

Buildings

  • Moon Well5
  • Ancient of Wonders3
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Druid of the Talon TrainingLevel 2

Items

  • Potion of Healing3
  • Orb of Venom2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 12345
Set 37 18 3 25 3
Used 368 129 294 228 26
Actions by type
Right clicks
786
Selections
368
Control group selections
1045
Control groups set
86
Build and train orders
100
Abilities
60
Basic commands
215
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
6,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,950 2:40 3,900 5:21 5,850 8:02 7,800 10:43
Army1,245
Economy660
Production820
Technology975
Support2,790
NightelfData incomplete
7,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,950 2:40 3,900 5:21 5,850 8:02 7,800 10:43
Army2,660
Economy840
Production630
Technology700
Support2,970
10:43 / 10:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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