Replay
  • Night ElfLawLiet
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
    3. Keeper of the Grove, level 4
  • Night ElfKaho
    1. Keeper of the Grove, level 5
    2. Naga Sea Witch, level 5
    3. Priestess of the Moon, level 3
vs
Game length
00:22:55
Patch
2.00
Downloads
31
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Jun 5, 2026 by kover2177
Game breakdown

LawLiet (EndlessNight#49)

224 APM

Heroes

  • Demon HunterLevel 5
    1. Evasion level 2
    2. Mana Burn level 3
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 1
    2. Forked Lightning level 2
    3. Mana Shield level 1
  • Keeper of the GroveLevel 4
    1. Entangling Roots level 2
    2. Thorns Aura level 2

Units

  • Wisp46
  • Druid of the Claw9
  • Archer6
  • Dryad5

Buildings

  • Moon Well8
  • Ancient Protector4
  • Ancient of Wonders3
  • Tree of Life3
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Abolish Magic
  • Mark of the Claw
  • Reinforced HidesLevel 2
  • Strength of the WildLevel 2
  • Ultravision
  • Nature's Blessing

Items

  • Scroll of Healing11
  • Potion of Healing6
  • Orb of Venom3
  • Staff of Preservation2
  • Scroll of Town Portal2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Scroll of Protection1

Control groups

Group 1234560
Set 72 19 2 18 7 1 2
Used 720 347 225 168 40 12 0
Actions by type
Right clicks
1860
Selections
863
Control group selections
1512
Control groups set
121
Build and train orders
231
Abilities
137
Basic commands
290
Item uses
25
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Kaho (Kaho#4557)

319 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Thorns Aura level 3
    2. Entangling Roots level 2
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3
  • Priestess of the MoonLevel 3
    1. Trueshot Aura level 2
    2. Scout level 1

Units

  • Wisp25
  • Druid of the Claw13
  • Archer5
  • Dryad4
  • Goblin Sapper1

Buildings

  • Moon Well8
  • Tree of Life3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Strength of the WildLevel 2
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Ultravision
  • Mark of the Claw
  • Reinforced HidesLevel 2
  • Nature's Blessing

Items

  • Scroll of Healing5
  • Potion of Lesser Invulnerability3
  • Orb of Venom3
  • Staff of Teleportation2
  • Staff of Preservation2
  • Scroll of Town Portal2
  • Tome of Retraining1

Control groups

Group 123456
Set 43 16 3 3 1 1
Used 1288 763 35 225 145 213
Actions by type
Right clicks
2874
Selections
1333
Control group selections
2669
Control groups set
67
Build and train orders
168
Abilities
93
Basic commands
24
Item uses
12
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Nightelf
18,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,683 5:43 9,365 11:27 14,048 17:11 18,730 22:55
Army3,800
Economy3,780
Production790
Technology1,000
Support9,360
Nightelf
15,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,683 5:43 9,365 11:27 14,048 17:11 18,730 22:55
Army4,760
Economy2,520
Production820
Technology925
Support6,780
22:55 / 22:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays