Replay
  • UndeadEdo
    1. Crypt Lord, level 3
    2. Death Knight, level 1
  • HumanInspired
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:15:05
Patch
2.00
Downloads
31
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 4, 2026 by kover2177
Game breakdown

Edo (EdoBoi#2276)

167 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 1
    2. Impale level 2
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul15
  • Acolyte9
  • Crypt Fiend9
  • Obsidian Statue3
  • Meatwagon3

Buildings

  • Ziggurat7
  • Crypt3
  • Haunted Gold Mine3
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower2
  • Spirit Tower2
  • Slaughterhouse2
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1

Upgrades

  • Burrow

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 123
Set 90 13 35
Used 203 69 42
Actions by type
Right clicks
1201
Selections
527
Control group selections
314
Control groups set
138
Build and train orders
98
Abilities
19
Basic commands
30
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Inspired (Inspired#21581)

263 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Peasant12
  • Rifleman9
  • Footman7
  • Priest5
  • Mortar Team3
  • Sorceress1
  • Flying Machine1

Buildings

  • Farm10
  • Scout Tower9
  • Arcane Tower4
  • Altar of Kings2
  • Arcane Vault2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 123456
Set 51 8 14 6 2 6
Used 337 252 81 215 193 301
Actions by type
Right clicks
1048
Selections
684
Control group selections
1379
Control groups set
87
Build and train orders
141
Abilities
45
Basic commands
294
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
11,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,763 3:46 5,525 7:32 8,288 11:18 11,050 15:05
Army5,025
Economy1,575
Production1,240
Technology885
Support2,325
Human
8,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,763 3:46 5,525 7:32 8,288 11:18 11,050 15:05
Army4,260
Economy900
Production810
Technology675
Support2,095
15:05 / 15:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays