Replay
  • Night ElfJens
    1. Priestess of the Moon, level 2
  • OrcHitman
    1. Far Seer, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:06:02
Patch
2.00
Downloads
35
Gloom Stalker
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 4, 2026 by kover2177
Game breakdown

Jens (Jens#11592)

348 APM

Heroes

  • Priestess of the MoonLevel 2
    1. Scout level 1
    2. Searing Arrows level 1

Units

  • Wisp16
  • Huntress6
  • Archer1

Buildings

  • Altar of Elders5
  • Moon Well4
  • Tree of Ages2
  • Ancient of War1
  • Hunter's Hall1

Control groups

Group 12345
Set 56 4 114 37 19
Used 94 0 46 316 281
Group 67890
Set 11 12 12 11 1
Used 17 0 0 0 10
Actions by type
Right clicks
453
Selections
199
Control group selections
764
Control groups set
277
Build and train orders
42
Abilities
24
Basic commands
35
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Hitman (Ethereal#1992)

241 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 2
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peon9
  • Grunt3

Buildings

  • Orc Burrow2
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Berserker Strength

Items

  • Dust of Appearance2
  • Healing Salve1
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 123456
Set 9 1 2 5 1 1
Used 27 15 290 177 0 0
Actions by type
Right clicks
262
Selections
225
Control group selections
509
Control groups set
19
Build and train orders
165
Abilities
1
Basic commands
59
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
4,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,220 1:30 2,440 3:01 3,660 4:31 4,880 6:02
Army1,300
Economy960
Production1,050
Technology640
Support930
Orc
3,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,220 1:30 2,440 3:01 3,660 4:31 4,880 6:02
Army600
Economy675
Production360
Technology1,005
Support840
6:02 / 6:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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