Replay
  • Night ElfJens
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 4
  • OrcHitman
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
vs
Game length
00:19:46
Patch
2.00
Downloads
33
Sunhoof Mesa 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 4, 2026 by kover2177
Game breakdown

Jens (Jens#11592)

367 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Mana Burn level 2
  • Keeper of the GroveLevel 4
    1. Entangling Roots level 2
    2. Thorns Aura level 2

Units

  • Wisp23
  • Druid of the Claw20
  • Dryad5
  • Archer2
  • Centaur Archer1

Buildings

  • Moon Well9
  • Ancient of Wonders3
  • Altar of Elders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish MagicLevel 2
  • Reinforced Hides
  • Strength of the Wild
  • Mark of the Claw
  • Well Spring

Items

  • Moonstone3
  • Orb of Venom1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 236 2 332 24 19
Used 968 0 769 353 266
Group 67890
Set 15 9 12 12 1
Used 157 0 0 0 12
Actions by type
Right clicks
1987
Selections
1134
Control group selections
2525
Control groups set
662
Build and train orders
187
Abilities
109
Basic commands
297
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Hitman (Ethereal#1992)

236 APM

Heroes

  • BlademasterLevel 5
    1. Critical Strike level 3
    2. Mirror Image level 2
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2

Units

  • Peon7
  • Spirit Walker6
  • Raider5
  • Grunt4
  • Kodo Beast3

Buildings

  • Orc Burrow7
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Berserker Strength
  • Ensnare
  • Spirit Walker Training
  • Melee Weapons
  • Armor
  • Pillage
  • Reinforced Defenses

Items

  • Healing Salve9
  • Lesser Clarity Potion9
  • Scroll of Speed4
  • Scroll of Healing3
  • Scroll of Town Portal3
  • Potion of Mana2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1

Control groups

Group 123456
Set 17 8 2 4 1 1
Used 281 205 586 435 0 0
Actions by type
Right clicks
1301
Selections
867
Control group selections
1507
Control groups set
33
Build and train orders
240
Abilities
142
Basic commands
327
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
13,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,370 4:56 6,740 9:53 10,110 14:49 13,480 19:46 U
Army6,235
Economy1,720
Production820
Technology850
Support3,855

Partial spend: actions with unknown prices are excluded.

Orc
11,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,370 4:56 6,740 9:53 10,110 14:49 13,480 19:46
Army3,635
Economy525
Production640
Technology565
Support6,265
19:46 / 19:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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