Replay
  • HumanHomework
    1. Archmage, level 5
    2. Paladin, level 2
vs
Game length
00:10:05
Patch
2.00
Downloads
36
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 1, 2026 by Stowka
Game breakdown

ANGRY KOREA MAN (KOREAKOREA#1357)

110 APM

Heroes

  • Blood MageLevel 1
    1. Flame Strike level 1

Units

  • Peasant8
  • Priest6
  • Knight5

Buildings

  • Keep8
  • Farm6
  • Scout Tower3
  • Guard Tower3
  • Lumber Mill2
  • Altar of Kings1
  • Arcane Vault1
  • Castle1
  • Arcane Sanctum1
  • Blacksmith1
  • Barracks1

Upgrades

  • Lumber Harvesting
  • Priest TrainingLevel 2
  • Swords
  • Plating

Items

  • Lesser Clarity Potion2
  • Boots of Speed1

Control groups

Group 124
Set 13 3 7
Used 0 7 16
Actions by type
Right clicks
569
Selections
329
Control group selections
23
Control groups set
23
Build and train orders
75
Abilities
16
Basic commands
36
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Homework (作业太多#3477)

251 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • PaladinLevel 2
    1. Holy Light level 1
    2. Devotion Aura level 1

Units

  • Rifleman10
  • Peasant9
  • Footman7
  • Priest5
  • Sorceress4

Buildings

  • Farm11
  • Keep2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Scout Tower1
  • Arcane Sanctum1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • Armor

Control groups

Group 123456
Set 76 18 12 4 3 4
Used 382 110 187 29 43 47
Actions by type
Right clicks
791
Selections
541
Control group selections
798
Control groups set
117
Build and train orders
117
Abilities
18
Basic commands
92
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
8,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,053 2:31 4,105 5:02 6,158 7:33 8,210 10:05
Army2,035
Economy600
Production490
Technology3,090
Support1,995
Human
7,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,053 2:31 4,105 5:02 6,158 7:33 8,210 10:05
Army4,290
Economy675
Production490
Technology855
Support1,425
10:05 / 10:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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