Replay
  • UndeadBarren
    1. Crypt Lord, level 5
    2. Death Knight, level 4
  • HumanPluto
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 2
vs
Game length
00:14:20
Patch
2.00
Downloads
31
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 1, 2026 by Stowka
Game breakdown

Barren (React#21633)

272 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 3
    2. Impale level 2
  • Death KnightLevel 4
    1. Death Coil level 3
    2. Unholy Aura level 1

Units

  • Acolyte25
  • Ghoul21
  • Gargoyle5

Buildings

  • Ziggurat6
  • Crypt3
  • Haunted Gold Mine3
  • Halls of the Dead2
  • Black Citadel2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1

Upgrades

  • Creature Carapace

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Potion of Mana1
  • Wand of Negation1
  • Potion of Healing1

Control groups

Group 12456
Set 86 8 5 3 2
Used 724 211 544 234 74
Actions by type
Right clicks
1307
Selections
442
Control group selections
1787
Control groups set
104
Build and train orders
137
Abilities
15
Basic commands
51
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Pluto (YUKI#18111)

180 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Thunder Clap level 1
  • PaladinLevel 2
    1. Holy Light level 2

Units

  • Footman27
  • Peasant24
  • Gryphon Rider5
  • Flying Machine5

Buildings

  • Farm9
  • Scout Tower4
  • Workshop4
  • Gryphon Aviary3
  • Arcane Tower2
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Swords
  • Gunpowder
  • Animal War Training
  • Flak Cannons
  • Storm Hammers

Items

  • Lesser Clarity Potion4
  • Circlet of Nobility1
  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Potion of Mana1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 183 18 1 9 5
Used 251 73 59 216 60
Actions by type
Right clicks
840
Selections
489
Control group selections
659
Control groups set
216
Build and train orders
164
Abilities
10
Basic commands
125
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
10,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,295 3:35 6,590 7:10 9,885 10:45 13,180 14:20
Army3,395
Economy2,550
Production780
Technology1,680
Support2,195
Human
13,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,295 3:35 6,590 7:10 9,885 10:45 13,180 14:20
Army5,545
Economy2,185
Production1,320
Technology1,270
Support2,860
14:20 / 14:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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