Replay
  • HumanInspired
    1. Archmage, level 4
    2. Mountain King, level 1
    3. Paladin, level 1
  • UndeadGodFather
    1. Death Knight, level 3
    2. Firelord, level 3
    3. Lich, level 2
vs
Game length
00:13:53
Patch
2.00
Downloads
33
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 31, 2026 by kover2177
Game breakdown

Inspired (Inspired#21581)

276 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant24
  • Footman12
  • Goblin Shredder2
  • Goblin Zeppelin1

Buildings

  • Farm12
  • Scout Tower12
  • Guard Tower7
  • Gryphon Aviary4
  • Altar of Kings3
  • Arcane Tower2
  • Arcane Vault2
  • Castle2
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1

Upgrades

  • Lumber HarvestingLevel 2
  • MasonryLevel 3
  • Defend
  • SwordsLevel 2
  • Storm Hammers
  • Animal War Training
  • Armor

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Regeneration2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1

Control groups

Group 1234567
Set 60 12 5 4 4 3 1
Used 298 90 65 240 208 314 23
Actions by type
Right clicks
935
Selections
698
Control group selections
1238
Control groups set
89
Build and train orders
159
Abilities
31
Basic commands
348
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

GodFather (ElPollitoPio#21982)

192 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • FirelordLevel 3
    1. Summon Lava Spawn level 1
    2. Incinerate level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Acolyte5
  • Ghoul4
  • Necromancer3
  • Crypt Fiend3
  • Obsidian Statue2
  • Abomination1

Buildings

  • Ziggurat5
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Spirit Tower1
  • Black Citadel1
  • Temple of the Damned1
  • Haunted Gold Mine1

Upgrades

  • Necromancer Training
  • Web

Items

  • Rod of Necromancy1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 1235
Set 103 8 5 6
Used 250 233 165 55
Actions by type
Right clicks
924
Selections
450
Control group selections
703
Control groups set
122
Build and train orders
70
Abilities
30
Basic commands
151
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
12,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,040 3:28 6,080 6:56 9,120 10:24 12,160 13:53
Army2,610
Economy2,185
Production1,260
Technology1,990
Support4,115
UndeadData incomplete
6,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,040 3:28 6,080 6:56 9,120 10:24 12,160 13:53
Army2,200
Economy600
Production815
Technology990
Support2,195
13:53 / 13:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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