Replay
  • Night ElfSoYma
    1. Firelord, level 5
    2. Pandaren Brewmaster, level 5
  • UndeadKraV
    1. Death Knight, level 5
    2. Lich, level 3
    3. Naga Sea Witch, level 2
vs
Game length
00:19:28
Patch
2.00
Downloads
34
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 30, 2026 by Stowka
Game breakdown

SoYma (Moon1234#21867)

301 APM

Heroes

  • FirelordLevel 5
    1. Summon Lava Spawn level 3
    2. Incinerate level 2
  • Pandaren BrewmasterLevel 5
    1. Breath of Fire level 3
    2. Drunken Haze level 2

Units

  • Wisp30
  • Archer7
  • Dryad7
  • Druid of the Claw6
  • Chimaera6
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2
  • Faerie Dragon2
  • Goblin Shredder1
  • Mud Golem1

Buildings

  • Moon Well8
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Chimaera Roost1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Reinforced Hides
  • Strength of the WildLevel 2

Items

  • Scroll of Healing2
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Healing1
  • Potion of Mana1
  • Anti-magic Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 119 8 3 6 1
Used 951 435 1143 52 6
Actions by type
Right clicks
1609
Selections
918
Control group selections
2587
Control groups set
137
Build and train orders
170
Abilities
88
Basic commands
34
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
6

KraV (KraV#21403)

255 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Ghoul10
  • Acolyte7
  • Necromancer5
  • Obsidian Statue4
  • Meatwagon3
  • Crypt Fiend3
  • Forest Troll Shadow Priest2
  • Gargoyle2
  • Forest Troll Berserker1
  • Abomination1

Buildings

  • Ziggurat8
  • Temple of the Damned3
  • Spirit Tower3
  • Altar of Darkness2
  • Crypt2
  • Slaughterhouse2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Backpack
  • Disease Cloud
  • Exhume Corpses
  • Unholy StrengthLevel 2
  • Skeletal Mastery
  • Destroyer Form
  • Necromancer Training
  • Web
  • Creature Attack

Items

  • Scroll of Healing4
  • Rod of Necromancy3
  • Potion of Healing3
  • Potion of Lesser Invulnerability2
  • Potion of Mana2
  • Dust of Appearance1
  • Sacrificial Skull1
  • Potion of Invisibility1
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 303 166 18 24
Used 610 414 116 0
Actions by type
Right clicks
1992
Selections
682
Control group selections
1140
Control groups set
511
Build and train orders
174
Abilities
58
Basic commands
139
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
15,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,921 4:52 7,843 9:44 11,764 14:36 15,685 19:28
Army7,145
Economy2,140
Production1,260
Technology775
Support4,365
Undead
15,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,921 4:52 7,843 9:44 11,764 14:36 15,685 19:28
Army5,285
Economy975
Production1,505
Technology1,730
Support5,545
19:28 / 19:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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