Replay
  • UndeadAspect
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 2
  • OrcChanji
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 3
vs
Game length
00:14:59
Patch
2.00
Downloads
32
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 30, 2026 by Stowka
Game breakdown

Aspect (Aspect#21972)

265 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Dark RangerLevel 2
    1. Black Arrow level 1
    2. Silence level 1

Units

  • Ghoul12
  • Acolyte6
  • Obsidian Statue5
  • Abomination4

Buildings

  • Ziggurat5
  • Slaughterhouse2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Scroll of Healing2
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1
  • Potion of Mana1
  • Scroll of Protection1

Control groups

Group 12345
Set 171 16 41 4 1
Used 521 316 261 68 340
Actions by type
Right clicks
1055
Selections
490
Control group selections
1506
Control groups set
233
Build and train orders
109
Abilities
48
Basic commands
260
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Chanji (Chanji#21896)

218 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2
  • Tauren ChieftainLevel 3
    1. War Stomp level 2
    2. Endurance Aura level 1

Units

  • Peon10
  • Troll Headhunter/Berserker9
  • Troll Headhunter/Berserker5
  • Kodo Beast2
  • Dark Troll Berserker1
  • Wind Rider1
  • Raider1

Buildings

  • Orc Burrow5
  • Stronghold4
  • Altar of Storms2
  • Beastiary2
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Ranged Weapons
  • Berserker UpgradeLevel 2
  • War Drums Damage Increase
  • Ensnare
  • Armor

Items

  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Healing Salve1
  • Potion of Lesser Invulnerability1
  • Orb of Lightning1
  • Potion of Healing1
  • Tiny Great Hall1
  • Scroll of Healing1

Control groups

Group 123456
Set 75 9 2 2 3 1
Used 332 86 178 186 8 7
Actions by type
Right clicks
1421
Selections
534
Control group selections
797
Control groups set
92
Build and train orders
127
Abilities
32
Basic commands
59
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
8,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,368 3:44 4,735 7:29 7,103 11:14 9,470 14:59
Army3,400
Economy450
Production660
Technology820
Support3,070
OrcData incomplete
9,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,368 3:44 4,735 7:29 7,103 11:14 9,470 14:59 U
Army3,090
Economy750
Production830
Technology1,885
Support2,915

Partial spend: actions with unknown prices are excluded.

14:59 / 14:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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