Replay
  • HumanLeon
    1. Archmage, level 3
  • UndeadEdo
    1. Lich, level 3
vs
Game length
00:08:59
Patch
2.00
Downloads
33
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 30, 2026 by Stowka
Game breakdown

Leon (LeonXIV#21701)

419 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant17
  • Footman12
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Farm6
  • Scout Tower5
  • Keep2
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 142 13 59 41 31
Used 499 116 299 150 509
Actions by type
Right clicks
966
Selections
340
Control group selections
1573
Control groups set
286
Build and train orders
80
Abilities
16
Basic commands
101
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Edo (EdoBoi#2276)

166 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Ghoul14
  • Acolyte8

Buildings

  • Ziggurat4
  • Haunted Gold Mine4
  • Altar of Darkness2
  • Tomb of Relics2
  • Crypt1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 123
Set 51 7 32
Used 96 67 33
Actions by type
Right clicks
675
Selections
268
Control group selections
196
Control groups set
90
Build and train orders
44
Abilities
20
Basic commands
11
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
6,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,674 2:14 3,348 4:29 5,021 6:44 6,695 8:59
Army2,235
Economy1,660
Production340
Technology1,170
Support1,290
Undead
5,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,674 2:14 3,348 4:29 5,021 6:44 6,695 8:59
Army1,680
Economy1,500
Production560
Technology420
Support1,425
8:59 / 8:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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