Replay
  • UndeadEdo
    1. Crypt Lord, level 4
    2. Death Knight, level 4
    3. Lich, level 3
  • HumanJadeRhino
    1. Archmage, level 4
    2. Firelord, level 3
    3. Mountain King, level 2
vs
Game length
00:16:26
Patch
2.00
Downloads
27
War Hail
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 30, 2026 by Stowka
Game breakdown

Edo (EdoBoi#2276)

185 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Acolyte13
  • Ghoul13
  • Crypt Fiend8
  • Obsidian Statue4

Buildings

  • Ziggurat11
  • Crypt3
  • Nerubian Tower3
  • Altar of Darkness2
  • Haunted Gold Mine2
  • Necropolis2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Creature AttackLevel 2
  • Destroyer Form
  • Web
  • Creature Carapace

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 123
Set 105 10 36
Used 362 227 64
Actions by type
Right clicks
1401
Selections
530
Control group selections
653
Control groups set
151
Build and train orders
137
Abilities
58
Basic commands
49
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
4

JadeRhino (Kubrat#21489)

328 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • FirelordLevel 3
    1. Summon Lava Spawn level 1
    2. Incinerate level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Thunder Clap level 1

Units

  • Peasant15
  • Footman11
  • Gryphon Rider5
  • Rifleman3
  • Priest3
  • Knight1

Buildings

  • Farm7
  • Scout Tower5
  • Arcane Tower5
  • Altar of Kings2
  • Gryphon Aviary2
  • Town Hall2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1
  • Castle1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Priest Training
  • Animal War Training

Items

  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Lesser Clarity Potion1
  • Dust of Appearance1

Control groups

Group 123456
Set 321 35 31 21 5 1
Used 603 356 70 477 94 404
Actions by type
Right clicks
1545
Selections
736
Control group selections
2004
Control groups set
414
Build and train orders
160
Abilities
22
Basic commands
442
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Timeline

Undead
11,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,980 4:06 5,960 8:13 8,940 12:19 11,920 16:26
Army4,080
Economy1,875
Production1,100
Technology1,195
Support3,670
HumanData incomplete
10,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,980 4:06 5,960 8:13 8,940 12:19 11,920 16:26
Army4,150
Economy1,895
Production950
Technology1,190
Support2,195
16:26 / 16:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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