Replay
  • HumanKas
    1. Archmage, level 3
    2. Firelord, level 2
  • Night ElfOleksiiRadko
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 2
vs
Game length
00:09:26
Patch
2.00
Downloads
27
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 30, 2026 by Stowka
Game breakdown

Kas (MagicGnome#221204)

184 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • FirelordLevel 2
    1. Incinerate level 1
    2. Soul Burn level 1

Units

  • Peasant8
  • Rifleman8
  • Priest5
  • Footman3
  • Sorceress2

Buildings

  • Farm7
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles

Control groups

Group 12345
Set 35 14 8 7 3
Used 165 41 102 100 103
Actions by type
Right clicks
546
Selections
342
Control group selections
511
Control groups set
67
Build and train orders
62
Abilities
4
Basic commands
164
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

OleksiiRadko (Leshka#21750)

268 APM

Heroes

  • Demon HunterLevel 2
    1. Immolation level 1
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp11
  • Archer5
  • Druid of the Claw2

Buildings

  • Moon Well5
  • Ancient of Wonders3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Druid of the Claw TrainingLevel 3

Items

  • Potion of Healing2
  • Boots of Speed1
  • Orb of Venom1

Control groups

Group 123456
Set 23 17 2 8 6 3
Used 217 190 249 216 206 3
Actions by type
Right clicks
722
Selections
404
Control group selections
1081
Control groups set
59
Build and train orders
64
Abilities
36
Basic commands
113
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
5,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,425 2:21 2,850 4:43 4,275 7:04 5,700 9:26
Army3,030
Economy600
Production670
Technology535
Support760
NightelfData incomplete
5,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,425 2:21 2,850 4:43 4,275 7:04 5,700 9:26
Army1,160
Economy660
Production640
Technology650
Support2,590

Partial spend: actions with unknown prices are excluded.

9:26 / 9:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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