Replay
  • UndeadGodFather
    1. Death Knight, level 4
    2. Firelord, level 4
    3. Lich, level 2
  • HumanFrankyWilde
    1. Archmage, level 3
    2. Mountain King, level 2
    3. Paladin, level 2
vs
Game length
00:13:41
Patch
2.00
Downloads
28
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 30, 2026 by Stowka
Game breakdown

GodFather (ElPollitoPio#21982)

230 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • FirelordLevel 4
    1. Summon Lava Spawn level 1
    2. Incinerate level 2
    3. Soul Burn level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Ghoul5
  • Crypt Fiend5
  • Acolyte3
  • Necromancer3
  • Obsidian Statue2

Buildings

  • Ziggurat6
  • Temple of the Damned2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1
  • Nerubian Tower1

Upgrades

  • Burrow
  • Web
  • Necromancer TrainingLevel 2
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Potion of Healing1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 1235
Set 198 10 4 8
Used 319 376 202 118
Actions by type
Right clicks
1097
Selections
431
Control group selections
1015
Control groups set
220
Build and train orders
94
Abilities
26
Basic commands
211
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

FrankyWilde (FrankyWilde#21548)

155 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Thunder Clap level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1

Units

  • Peasant9
  • Footman6
  • Knight5
  • Gryphon Rider4
  • Flying Machine1

Buildings

  • Farm8
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Scout Tower1
  • Arcane Tower1
  • Castle1
  • Blacksmith1
  • Arcane Vault1
  • Workshop1
  • Gryphon Aviary1

Upgrades

  • Lumber Harvesting
  • Animal War Training
  • Swords
  • Storm Hammers

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Staff of Sanctuary1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 54 6 7 14 4
Used 229 63 31 3 20
Actions by type
Right clicks
1036
Selections
359
Control group selections
346
Control groups set
85
Build and train orders
87
Abilities
21
Basic commands
143
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

UndeadData incomplete
7,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,913 3:25 3,825 6:50 5,738 10:15 7,650 13:41
Army2,510
Economy225
Production830
Technology995
Support2,745
Human
7,650

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,913 3:25 3,825 6:50 5,738 10:15 7,650 13:41
Army3,255
Economy675
Production800
Technology960
Support1,960
13:41 / 13:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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