Replay
  • OrcHypareal
    1. Far Seer, level 3
  • HumanJperezimba
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:11:01
Patch
2.00
Downloads
29
Lost Temple 2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 30, 2026 by kover2177
Game breakdown

Hypareal (Bandlez#1752)

81 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1

Units

  • Peon9
  • Troll Headhunter/Berserker8
  • Grunt1

Buildings

  • Orc Burrow5
  • Watch Tower2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1

Upgrades

  • Ranged Weapons
  • Berserker Strength

Items

  • Potion of Mana3
  • Lesser Clarity Potion2
  • Potion of Healing2
  • Healing Salve1

Control groups

Group 129
Set 18 2 1
Used 22 2 17
Actions by type
Right clicks
387
Selections
187
Control group selections
41
Control groups set
21
Build and train orders
68
Abilities
11
Basic commands
66
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Jperezimba (JperezImba#1234)

253 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant14
  • Footman13
  • Spell Breaker5
  • Priest3
  • Sorceress1

Buildings

  • Farm9
  • Altar of Kings8
  • Scout Tower3
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • DefendLevel 2
  • Plating
  • Lumber Harvesting
  • Priest Training

Control groups

Group 123456
Set 11 264 9 6 2 3
Used 53 251 26 275 209 93
Actions by type
Right clicks
957
Selections
226
Control group selections
907
Control groups set
295
Build and train orders
93
Abilities
9
Basic commands
23
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
5,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,215 2:45 4,430 5:30 6,645 8:15 8,860 11:01
Army1,280
Economy675
Production510
Technology365
Support2,445
HumanData incomplete
8,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,215 2:45 4,430 5:30 6,645 8:15 8,860 11:01
Army3,390
Economy1,435
Production1,900
Technology610
Support1,525

Partial spend: actions with unknown prices are excluded.

11:01 / 11:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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