Replay
  • HumanGoDRieN
    1. Archmage, level 3
    2. Paladin, level 1
vs
Game length
00:19:29
Patch
2.00
Downloads
32
Lost Temple 2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 30, 2026 by kover2177
Game breakdown

GoDRieN (MadMilitia#11733)

150 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant36
  • Footman13
  • Sorceress13
  • Rifleman5

Buildings

  • Farm6
  • Scout Tower4
  • Arcane Tower3
  • Arcane Vault3
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Masonry
  • Magic Sentry
  • Long Rifles
  • Sorceress Training

Items

  • Dust of Appearance1
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Healing1

Control groups

Group 13456
Set 146 1 6 5 2
Used 205 4 125 174 169
Actions by type
Right clicks
1106
Selections
555
Control group selections
677
Control groups set
160
Build and train orders
152
Abilities
17
Basic commands
77
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Morgan (Orc player) (Morgan#31929)

222 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 3
    2. Critical Strike level 2
  • Shadow HunterLevel 5
    1. Healing Wave level 3
    2. Hex level 2

Units

  • Grunt43
  • Peon10
  • Raider6
  • Spirit Walker5
  • Demolisher1

Buildings

  • Stronghold16
  • Orc Burrow5
  • Voodoo Lounge4
  • Beastiary4
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Tauren Totem1
  • Fortress1

Upgrades

  • Berserker StrengthLevel 18
  • EnsnareLevel 2
  • Spirit Walker Training
  • Armor
  • Pillage
  • Melee WeaponsLevel 2

Items

  • Healing Salve3
  • Lesser Clarity Potion3
  • Scroll of Speed3
  • Boots of Speed2
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 123456
Set 7 48 10 1 6 2
Used 42 944 16 194 187 2
Actions by type
Right clicks
1360
Selections
650
Control group selections
1385
Control groups set
74
Build and train orders
201
Abilities
59
Basic commands
356
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Human
11,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,446 4:52 10,893 9:44 16,339 14:36 21,785 19:29
Army4,795
Economy3,085
Production490
Technology805
Support2,150
OrcData incomplete
21,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,446 4:52 10,893 9:44 16,339 14:36 21,785 19:29
Army10,875
Economy750
Production1,075
Technology5,540
Support3,545

Partial spend: actions with unknown prices are excluded.

19:29 / 19:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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