Replay
  • OrcLadziuk
    1. Blademaster, level 5
    2. Firelord, level 5
    3. Shadow Hunter, level 3
  • UndeadEdo
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 5
vs
Game length
00:23:16
Patch
2.00
Downloads
31
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 29, 2026 by Stowka
Game breakdown

Ladziuk (LDK#21919)

294 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 2
    2. Critical Strike level 3
  • FirelordLevel 5
    1. Summon Lava Spawn level 2
    2. Soul Burn level 3
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Troll Headhunter/Berserker12
  • Troll Headhunter/Berserker11
  • Peon10
  • Spirit Walker4
  • Kodo Beast3
  • Raider3
  • Tauren2
  • Ice Troll Berserker1
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Orc Burrow6
  • Voodoo Lounge2
  • Watch Tower2
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Reinforced Defenses
  • Berserker Upgrade
  • Spirit Walker Training
  • Ensnare
  • Ranged WeaponsLevel 2
  • ArmorLevel 2

Items

  • Healing Salve5
  • Lesser Clarity Potion5
  • Scroll of Speed4
  • Tiny Great Hall4
  • Potion of Healing3
  • Scroll of Healing3
  • Potion of Lesser Invulnerability3
  • Potion of Mana2
  • Orb of Lightning1
  • Scroll of Town Portal1
  • Dust of Appearance1

Control groups

Group 1234
Set 58 13 1 3
Used 682 783 268 238
Actions by type
Right clicks
2644
Selections
1197
Control group selections
1971
Control groups set
75
Build and train orders
218
Abilities
87
Basic commands
362
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Edo (EdoBoi#2276)

219 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 5
    1. Frost Nova level 3
    2. Frost Armor level 1
    3. Dark Ritual level 1

Units

  • Ghoul14
  • Obsidian Statue12
  • Crypt Fiend10
  • Acolyte4

Buildings

  • Ziggurat7
  • Haunted Gold Mine2
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Creature AttackLevel 2

Items

  • Rod of Necromancy4
  • Sacrificial Skull2
  • Potion of Healing1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123
Set 82 20 37
Used 476 468 73
Actions by type
Right clicks
2455
Selections
872
Control group selections
1017
Control groups set
139
Build and train orders
261
Abilities
112
Basic commands
27
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

OrcData incomplete
17,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,309 5:49 8,618 11:38 12,926 17:27 17,235 23:16 U
Army6,610
Economy750
Production785
Technology840
Support8,250

Partial spend: actions with unknown prices are excluded.

Undead
11,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,309 5:49 8,618 11:38 12,926 17:27 17,235 23:16
Army6,230
Economy750
Production520
Technology920
Support3,370
23:16 / 23:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays