Replay
  • Night ElfKevin
    1. Keeper of the Grove, level 4
    2. Pit Lord, level 3
  • Night ElfRobinson
    1. Priestess of the Moon, level 4
    2. Keeper of the Grove, level 1
vs
Game length
00:11:33
Patch
2.00
Downloads
25
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 29, 2026 by kover2177
Game breakdown

Kevin (Weaselfans#2793)

189 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Pit LordLevel 3
    1. Cleaving Attack level 1
    2. Rain of Fire level 2

Units

  • Archer14
  • Wisp13
  • Glaive Thrower2

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Nature's Blessing
  • Ultravision
  • Improved Bows
  • Vorpal Blades

Items

  • Lesser Clarity Potion2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 1234
Set 101 58 28 8
Used 189 56 87 5
Actions by type
Right clicks
651
Selections
468
Control group selections
337
Control groups set
195
Build and train orders
86
Abilities
36
Basic commands
210
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Robinson (Robinson#21701)

281 APM

Heroes

  • Priestess of the MoonLevel 4
    1. Searing Arrows level 2
    2. Trueshot Aura level 2
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp18
  • Archer11
  • Hippogryph1
  • Druid of the Talon1
  • Glaive Thrower1

Buildings

  • Moon Well8
  • Ancient of War2
  • Ancient of Wonders2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Life1
  • Ancient of Wind1

Upgrades

  • Strength of the Wild
  • Strength of the MoonLevel 2
  • Improved Bows

Items

  • Potion of Healing3
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 123456
Set 48 15 9 4 7 2
Used 332 118 50 186 209 156
Actions by type
Right clicks
1101
Selections
381
Control group selections
1051
Control groups set
85
Build and train orders
97
Abilities
71
Basic commands
167
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Nightelf
6,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,809 2:53 3,618 5:46 5,426 8:39 7,235 11:33
Army2,240
Economy780
Production660
Technology695
Support2,085
Nightelf
7,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,809 2:53 3,618 5:46 5,426 8:39 7,235 11:33
Army1,935
Economy1,420
Production630
Technology370
Support2,880
11:33 / 11:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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