Replay
  • Night ElfKevin
    1. Priestess of the Moon, level 3
    2. Naga Sea Witch, level 1
  • Night ElfRobinson
    1. Demon Hunter, level 2
    2. Keeper of the Grove, level 1
vs
Game length
00:07:16
Patch
2.00
Downloads
25
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 29, 2026 by kover2177
Game breakdown

Kevin (Weaselfans#2793)

203 APM

Heroes

  • Priestess of the MoonLevel 3
    1. Searing Arrows level 1
    2. Trueshot Aura level 2
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp15
  • Archer9

Buildings

  • Moon Well4
  • Ancient of War3
  • Altar of Elders2
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Improved Bows

Control groups

Group 1234
Set 92 99 31 7
Used 161 57 77 4
Actions by type
Right clicks
409
Selections
192
Control group selections
299
Control groups set
229
Build and train orders
44
Abilities
22
Basic commands
75
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Robinson (Robinson#21701)

333 APM

Heroes

  • Demon HunterLevel 2
    1. Mana Burn level 1
    2. Evasion level 1
  • Keeper of the GroveLevel 1
    1. Force of Nature level 1

Units

  • Wisp14
  • Archer7

Buildings

  • Moon Well3
  • Ancient Protector3
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1

Upgrades

  • Improved Bows

Items

  • Circlet of Nobility1
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 123456
Set 15 14 8 4 1 1
Used 331 260 32 190 157 83
Actions by type
Right clicks
737
Selections
144
Control group selections
1053
Control groups set
43
Build and train orders
40
Abilities
49
Basic commands
28
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
4,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,110 1:49 2,220 3:38 3,330 5:27 4,440 7:16
Army1,170
Economy900
Production810
Technology370
Support810
Nightelf
4,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,110 1:49 2,220 3:38 3,330 5:27 4,440 7:16
Army910
Economy840
Production485
Technology370
Support1,835
7:16 / 7:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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