Replay
  • HumanKroLu
    1. Archmage, level 3
    2. Mountain King, level 3
  • OrcTeddster
    1. Far Seer, level 5
    2. Tauren Chieftain, level 3
vs
Game length
00:14:09
Patch
2.00
Downloads
27
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 29, 2026 by kover2177
Game breakdown

KroLu (активацияяшм#1305)

327 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Thunder Clap level 1

Units

  • Rifleman15
  • Peasant11
  • Priest9
  • Footman3

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Priest Training

Items

  • Scroll of Healing1

Control groups

Group 12356
Set 186 21 4 5 3
Used 297 100 15 294 332
Actions by type
Right clicks
1768
Selections
816
Control group selections
1038
Control groups set
219
Build and train orders
141
Abilities
33
Basic commands
319
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Teddster (Teddster#1274)

142 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 2
    2. Chain Lightning level 3
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2

Units

  • Peon10
  • Grunt9
  • Shaman8
  • Troll Headhunter/Berserker5

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Barracks2
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Great Hall1
  • Beastiary1

Upgrades

  • Berserker Strength
  • Melee WeaponsLevel 2
  • Shaman Training
  • Armor

Items

  • Lesser Clarity Potion6
  • Scroll of Speed5
  • Healing Salve3
  • Potion of Mana2

Control groups

Group 1234
Set 80 2 5 3
Used 257 91 116 31
Actions by type
Right clicks
710
Selections
338
Control group selections
495
Control groups set
90
Build and train orders
113
Abilities
34
Basic commands
80
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
7,300

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,259 3:32 4,518 7:04 6,776 10:36 9,035 14:09
Army4,695
Economy825
Production490
Technology320
Support970
Orc
9,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,259 3:32 4,518 7:04 6,776 10:36 9,035 14:09
Army3,515
Economy1,135
Production1,015
Technology365
Support3,005
14:09 / 14:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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