Replay
  • HumanJadeRhino
    1. Archmage, level 4
    2. Paladin, level 1
vs
Game length
00:09:46
Patch
2.00
Downloads
33
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 26, 2026 by Stowka
Game breakdown

NightDevil (NightDevil#21956)

240 APM

Heroes

  • DreadlordLevel 4
    1. Sleep level 1
    2. Carrion Swarm level 2
    3. Vampiric Aura level 1

Units

  • Ghoul22
  • Acolyte13
  • Crypt Fiend1

Buildings

  • Crypt6
  • Ziggurat6
  • Altar of Darkness3
  • Tomb of Relics2
  • Nerubian Tower2
  • Haunted Gold Mine1
  • Graveyard1
  • Necropolis1
  • Halls of the Dead1
  • Spirit Tower1

Items

  • Rod of Necromancy3
  • Potion of Mana2
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Wand of Negation1

Control groups

Group 123456
Set 78 9 4 2 5 1
Used 265 30 53 320 104 41
Actions by type
Right clicks
776
Selections
385
Control group selections
813
Control groups set
99
Build and train orders
84
Abilities
24
Basic commands
106
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
10

JadeRhino (JadeRhino#23177)

367 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant13
  • Footman10
  • Rifleman4
  • Priest1

Buildings

  • Farm6
  • Altar of Kings3
  • Blacksmith2
  • Barracks1
  • Keep1
  • Arcane Sanctum1
  • Scout Tower1
  • Workshop1
  • Arcane Tower1

Upgrades

  • Priest Training
  • Long Rifles

Items

  • Staff of Teleportation1

Control groups

Group 123456
Set 174 37 36 24 4 1
Used 294 8 90 522 97 475
Actions by type
Right clicks
968
Selections
451
Control group selections
1486
Control groups set
276
Build and train orders
119
Abilities
18
Basic commands
220
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
9,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,290 2:26 4,580 4:53 6,870 7:19 9,160 9:46
Army2,855
Economy1,425
Production1,740
Technology665
Support2,475
Human
5,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,290 2:26 4,580 4:53 6,870 7:19 9,160 9:46
Army2,305
Economy975
Production990
Technology465
Support1,040
9:46 / 9:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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