Replay
  • UndeadNightDevil
    1. Lich, level 5
    2. Death Knight, level 4
    3. Dark Ranger, level 2
  • HumanJadeRhino
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 2
vs
Game length
00:23:14
Patch
2.00
Downloads
29
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 26, 2026 by Stowka
Game breakdown

NightDevil (NightDevil#21956)

195 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 2
    1. Silence level 1
    2. Black Arrow level 1

Units

  • Acolyte15
  • Banshee13
  • Ghoul11
  • Crypt Fiend10
  • Obsidian Statue3

Buildings

  • Ziggurat6
  • Crypt4
  • Temple of the Damned4
  • Slaughterhouse3
  • Altar of Darkness2
  • Haunted Gold Mine2
  • Halls of the Dead2
  • Necropolis2
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Banshee TrainingLevel 2
  • Web
  • Ghoul Frenzy
  • Creature AttackLevel 2
  • Creature Carapace
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Potion of Lesser Invulnerability3
  • Scroll of Healing2
  • Sacrificial Skull1
  • Potion of Mana1
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 106 40 7 8 3 3
Used 618 376 72 391 86 66
Actions by type
Right clicks
1513
Selections
814
Control group selections
1609
Control groups set
167
Build and train orders
147
Abilities
111
Basic commands
100
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

JadeRhino (JadeRhino#23177)

279 APM

Heroes

  • ArchmageLevel 4
    1. Blizzard level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1

Units

  • Footman17
  • Knight15
  • Peasant14
  • Flying Machine8
  • Mortar Team4
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Rifleman1

Buildings

  • Farm9
  • Altar of Kings2
  • Barracks2
  • Arcane Vault2
  • Blacksmith2
  • Workshop2
  • Scout Tower1
  • Arcane Tower1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Castle1

Upgrades

  • SwordsLevel 3
  • PlatingLevel 2
  • Flak CannonsLevel 2
  • Animal War TrainingLevel 2
  • Flying Machine BombsLevel 2
  • Fragmentation ShardsLevel 2

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration5
  • Staff of Sanctuary3
  • Scroll of Town Portal2
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Tome of Retraining1

Control groups

Group 123456
Set 407 89 32 19 3 2
Used 534 302 29 590 87 501
Actions by type
Right clicks
2138
Selections
1011
Control group selections
2043
Control groups set
552
Build and train orders
216
Abilities
57
Basic commands
377
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Undead
16,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,238 5:48 8,475 11:37 12,713 17:25 16,950 23:14
Army6,085
Economy2,025
Production2,200
Technology1,485
Support4,245
HumanData incomplete
16,950

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,238 5:48 8,475 11:37 12,713 17:25 16,950 23:14
Army8,310
Economy1,435
Production960
Technology1,135
Support5,110

Partial spend: actions with unknown prices are excluded.

23:14 / 23:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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