Replay
  • HumanDise
    1. Archmage, level 5
    2. Naga Sea Witch, level 5
  • Night ElfKevin
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
vs
Game length
00:17:40
Patch
2.00
Downloads
32
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 25, 2026 by kover2177
Game breakdown

Dise (Siberia#21832)

238 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 3
    2. Forked Lightning level 2

Units

  • Rifleman19
  • Priest9
  • Peasant8
  • Footman6
  • Sorceress5

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Healing2
  • Staff of Teleportation1
  • Dust of Appearance1

Control groups

Group 123456
Set 50 25 5 2 2 2
Used 398 251 45 235 197 65
Actions by type
Right clicks
1376
Selections
857
Control group selections
1191
Control groups set
86
Build and train orders
176
Abilities
77
Basic commands
177
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Kevin (Weaselfans#2793)

185 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Evasion level 3
  • Naga Sea WitchLevel 5
    1. Forked Lightning level 3
    2. Frost Arrows level 2

Units

  • Wisp20
  • Druid of the Claw11
  • Dryad9
  • Archer4

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 5
  • Well Spring
  • Reinforced Hides

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Orb of Venom1
  • Staff of Preservation1
  • Anti-magic Potion1
  • Lesser Clarity Potion1
  • Moonstone1

Control groups

Group 1234
Set 210 96 52 7
Used 358 92 125 5
Actions by type
Right clicks
1101
Selections
630
Control group selections
580
Control groups set
365
Build and train orders
161
Abilities
58
Basic commands
157
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
9,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,588 4:25 5,175 8:50 7,763 13:15 10,350 17:40
Army6,695
Economy600
Production490
Technology395
Support1,805
NightelfData incomplete
10,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,588 4:25 5,175 8:50 7,763 13:15 10,350 17:40
Army4,630
Economy1,200
Production820
Technology825
Support2,875

Partial spend: actions with unknown prices are excluded.

17:40 / 17:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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