Replay
  • HumanDise
    1. Mountain King, level 3
    2. Archmage, level 2
  • Night ElfKevin
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:12:05
Patch
2.00
Downloads
37
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 25, 2026 by Elven_Star
Game breakdown

Dise (Siberia#21832)

219 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • ArchmageLevel 2
    1. Blizzard level 1
    2. Brilliance Aura level 1

Units

  • Peasant26
  • Footman8
  • Rifleman4
  • Mortar Team3
  • Priest2
  • Sorceress1

Buildings

  • Farm5
  • Scout Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1
  • Workshop1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Lumber Harvesting
  • Gunpowder
  • Long Rifles

Items

  • Scroll of Regeneration5
  • Lesser Clarity Potion3
  • Dust of Appearance1
  • Boots of Speed1
  • Potion of Mana1

Control groups

Group 1234567
Set 24 18 5 4 2 1 2
Used 216 42 54 150 173 104 13
Actions by type
Right clicks
1082
Selections
497
Control group selections
752
Control groups set
56
Build and train orders
135
Abilities
21
Basic commands
59
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Kevin (Weaselfans#2793)

175 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp25
  • Archer9
  • Dryad5

Buildings

  • Moon Well5
  • Ancient Protector3
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Nature's Blessing
  • Abolish Magic

Items

  • Potion of Healing4
  • Lesser Clarity Potion2
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 123
Set 106 55 24
Used 216 84 80
Actions by type
Right clicks
781
Selections
437
Control group selections
380
Control groups set
185
Build and train orders
117
Abilities
44
Basic commands
117
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Human
8,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,213 3:01 4,425 6:02 6,638 9:03 8,850 12:05
Army2,865
Economy2,335
Production630
Technology755
Support2,265
Nightelf
7,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,213 3:01 4,425 6:02 6,638 9:03 8,850 12:05
Army1,895
Economy1,500
Production970
Technology850
Support2,635
12:05 / 12:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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