Replay
  • Night ElfKevin
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • HumanSok
    1. Archmage, level 5
    2. Naga Sea Witch, level 2
vs
Game length
00:12:49
Patch
2.00
Downloads
45
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 25, 2026 by Elven_Star
Game breakdown

Kevin (Weaselfans#2793)

173 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp21
  • Archer14

Buildings

  • Moon Well7
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Tree of Ages1
  • Tree of Eternity1
  • Hunter's Hall1

Upgrades

  • Improved BowsLevel 2
  • MarksmanshipLevel 2
  • Well Spring

Items

  • Potion of Healing4
  • Moonstone2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Orb of Venom1
  • Anti-magic Potion1

Control groups

Group 1234
Set 97 92 36 3
Used 191 88 102 2
Actions by type
Right clicks
873
Selections
445
Control group selections
383
Control groups set
228
Build and train orders
120
Abilities
37
Basic commands
83
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Sok (SooooK#31962)

236 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant11
  • Footman6
  • Rifleman5
  • Priest4
  • Ice Troll Berserker2
  • Mud Golem1

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Sanctum1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Circlet of Nobility3
  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 1235690
Set 378 69 16 1 1 1 1
Used 306 192 33 93 25 23 27
Actions by type
Right clicks
951
Selections
629
Control group selections
699
Control groups set
467
Build and train orders
141
Abilities
22
Basic commands
71
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
7,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,935 3:12 3,870 6:24 5,805 9:36 7,740 12:49
Army1,820
Economy1,260
Production660
Technology875
Support3,125

Partial spend: actions with unknown prices are excluded.

Human
6,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,935 3:12 3,870 6:24 5,805 9:36 7,740 12:49 U U
Army3,010
Economy825
Production490
Technology465
Support2,110
12:49 / 12:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays