Replay
  • Night ElfKevin
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • HumanSok
    1. Archmage, level 4
    2. Blood Mage, level 3
vs
Game length
00:17:07
Patch
2.00
Downloads
47
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 25, 2026 by Elven_Star
Game breakdown

Kevin (Weaselfans#2793)

177 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 2
    2. Forked Lightning level 1

Units

  • Wisp36
  • Druid of the Claw10
  • Archer6
  • Dryad4

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 3

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Moonstone1
  • Orb of Venom1
  • Lesser Clarity Potion1
  • Anti-magic Potion1
  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 123
Set 131 63 41
Used 225 76 112
Actions by type
Right clicks
1186
Selections
613
Control group selections
413
Control groups set
235
Build and train orders
135
Abilities
74
Basic commands
184
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Sok (SooooK#31962)

256 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1

Units

  • Rifleman14
  • Peasant13
  • Footman9
  • Priest6
  • Sorceress6
  • Spell Breaker1

Buildings

  • Farm9
  • Altar of Kings2
  • Scout Tower2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Town Hall1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 5
  • Priest TrainingLevel 2
  • Armor

Items

  • Circlet of Nobility2
  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1235690
Set 365 73 18 2 1 1 1
Used 498 417 49 112 39 24 27
Actions by type
Right clicks
1347
Selections
790
Control group selections
1166
Control groups set
461
Build and train orders
167
Abilities
59
Basic commands
151
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
10,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,884 4:16 5,768 8:33 8,651 12:50 11,535 17:07
Army3,910
Economy2,160
Production820
Technology650
Support2,875

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
11,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,884 4:16 5,768 8:33 8,651 12:50 11,535 17:07
Army6,040
Economy1,360
Production670
Technology465
Support3,000

Partial spend: actions with unknown prices are excluded.

17:07 / 17:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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