Replay
  • Night ElfKevin
    1. Keeper of the Grove, level 3
    2. Naga Sea Witch, level 1
  • HumanLawLiet
    1. Archmage, level 5
    2. Mountain King, level 2
vs
Game length
00:12:25
Patch
2.00
Downloads
49
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 25, 2026 by Elven_Star
Game breakdown

Kevin (Weaselfans#2793)

188 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 2
    2. Entangling Roots level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp29
  • Archer7
  • Dryad3
  • Goblin Shredder1
  • Druid of the Claw1

Buildings

  • Moon Well4
  • Ancient of Lore4
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Reinforced Hides
  • Strength of the Wild
  • Druid of the Claw TrainingLevel 3

Items

  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123
Set 200 61 33
Used 200 92 76
Actions by type
Right clicks
696
Selections
427
Control group selections
368
Control groups set
294
Build and train orders
89
Abilities
34
Basic commands
122
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
10

LawLiet (LawLiet#3990)

244 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant24
  • Footman17
  • Rifleman4
  • Priest3

Buildings

  • Farm9
  • Barracks2
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting
  • Defend
  • Long RiflesLevel 2
  • GunpowderLevel 3
  • Priest TrainingLevel 2
  • PlatingLevel 2
  • Armor

Items

  • Scroll of Healing2
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 72 5 18 2 3 1
Used 419 273 208 62 67 1
Actions by type
Right clicks
810
Selections
344
Control group selections
1030
Control groups set
101
Build and train orders
126
Abilities
22
Basic commands
238
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
8,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,613 3:06 5,225 6:12 7,838 9:18 10,450 12:25
Army1,975
Economy2,080
Production1,130
Technology750
Support2,125

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
10,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,613 3:06 5,225 6:12 7,838 9:18 10,450 12:25
Army3,520
Economy2,185
Production800
Technology935
Support3,010

Partial spend: actions with unknown prices are excluded.

12:25 / 12:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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