Replay
  • HumanEKKO
    1. Archmage, level 3
    2. Mountain King, level 1
  • OrcStarbuck
    1. Far Seer, level 5
    2. Tauren Chieftain, level 2
vs
Game length
00:09:45
Patch
2.00
Downloads
35
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 24, 2026 by kover2177
Game breakdown

EKKO (EKKO#22549)

165 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant10
  • Footman5
  • Rifleman5
  • Priest2

Buildings

  • Farm6
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Long Rifles

Items

  • Scroll of Regeneration1

Control groups

Group 123456
Set 48 14 12 1 2 2
Used 127 137 48 113 15 4
Actions by type
Right clicks
540
Selections
268
Control group selections
444
Control groups set
79
Build and train orders
77
Abilities
12
Basic commands
16
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Starbuck (drǃbucki#2383)

294 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 2
    1. Endurance Aura level 1
    2. War Stomp level 1

Units

  • Peon8
  • Troll Headhunter/Berserker6
  • Raider4
  • Grunt3

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • Voodoo Lounge1
  • Great Hall1
  • Spirit Lodge1

Upgrades

  • Backpack
  • Spiked Barricades
  • Troll Regeneration
  • EnsnareLevel 2
  • Berserker Strength

Items

  • Healing Salve2
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 29 3 1 7 3
Used 277 95 448 315 0
Actions by type
Right clicks
703
Selections
343
Control group selections
1135
Control groups set
43
Build and train orders
97
Abilities
21
Basic commands
243
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
4

Timeline

Human
4,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,446 2:26 2,893 4:52 4,339 7:18 5,785 9:45
Army1,970
Economy750
Production490
Technology685
Support880
OrcData incomplete
5,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,446 2:26 2,893 4:52 4,339 7:18 5,785 9:45
Army2,130
Economy985
Production835
Technology565
Support1,270

Partial spend: actions with unknown prices are excluded.

9:45 / 9:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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