Replay
vs
Game length
00:07:48
Patch
2.00
Downloads
26
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 24, 2026 by Stowka
Game breakdown

FrankyWilde (FrankyWilde#21548)

169 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant16
  • Footman15

Buildings

  • Farm3
  • Altar of Kings2
  • Scout Tower2
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 29 5 4 15 12
Used 131 14 0 2 0
Actions by type
Right clicks
599
Selections
209
Control group selections
147
Control groups set
65
Build and train orders
56
Abilities
0
Basic commands
81
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

NightDevil (NightDevil#21956)

247 APM

Heroes

  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul14
  • Acolyte11

Buildings

  • Ziggurat10
  • Crypt4
  • Haunted Gold Mine2
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1

Control groups

Group 123456
Set 61 7 5 3 4 1
Used 189 43 85 209 88 75
Actions by type
Right clicks
566
Selections
242
Control group selections
689
Control groups set
81
Build and train orders
50
Abilities
20
Basic commands
24
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Human
5,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,541 1:57 3,083 3:54 4,624 5:51 6,165 7:48
Army2,025
Economy1,585
Production520
Technology390
Support970
Undead
6,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,541 1:57 3,083 3:54 4,624 5:51 6,165 7:48
Army1,680
Economy1,275
Production980
Technology0
Support2,230
7:48 / 7:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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