Replay
  • OrcOleksiiRadko
    1. Far Seer, level 4
    2. Firelord, level 4
  • OrcCommutation
    1. Far Seer, level 3
    2. Firelord, level 3
vs
Game length
00:15:57
Patch
2.00
Downloads
35
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 23, 2026 by Stowka
Game breakdown

OleksiiRadko (Leshka#21750)

222 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • FirelordLevel 4
    1. Summon Lava Spawn level 2
    2. Incinerate level 2

Units

  • Grunt9
  • Peon8
  • Raider5
  • Kodo Beast4
  • Spirit Walker4

Buildings

  • Orc Burrow7
  • Altar of Storms2
  • Voodoo Lounge2
  • Beastiary2
  • Stronghold1
  • Barracks1
  • War Mill1
  • Tauren Totem1

Upgrades

  • Ensnare
  • Pillage
  • Melee WeaponsLevel 2
  • Berserker Strength
  • Armor
  • Backpack
  • Spirit Walker Training

Items

  • Healing Salve9
  • Lesser Clarity Potion3
  • Scroll of Speed3
  • Potion of Healing2

Control groups

Group 123456
Set 29 12 5 3 5 2
Used 331 167 57 159 418 7
Actions by type
Right clicks
998
Selections
852
Control group selections
1139
Control groups set
56
Build and train orders
160
Abilities
81
Basic commands
185
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Commutation (C0mmutati0n#2548)

250 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Soul Burn level 1

Units

  • Peon12
  • Grunt11
  • Raider8
  • Kodo Beast1

Buildings

  • Watch Tower8
  • Orc Burrow4
  • Voodoo Lounge3
  • Beastiary3
  • Altar of Storms1
  • Stronghold1
  • War Mill1
  • Barracks1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Ensnare
  • Spiked Barricades

Items

  • Lesser Clarity Potion8
  • Healing Salve5
  • Scroll of Speed3
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 123456
Set 88 19 15 51 2 1
Used 731 463 47 277 120 189
Actions by type
Right clicks
908
Selections
652
Control group selections
1827
Control groups set
176
Build and train orders
143
Abilities
51
Basic commands
153
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

OrcData incomplete
10,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,578 3:59 5,155 7:58 7,733 11:57 10,310 15:57
Army4,500
Economy600
Production965
Technology540
Support3,705
OrcData incomplete
10,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,578 3:59 5,155 7:58 7,733 11:57 10,310 15:57
Army3,895
Economy900
Production795
Technology765
Support3,710
15:57 / 15:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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