Replay
  • HumanSok
    1. Archmage, level 7
    2. Firelord, level 10
  • Night ElfLawLiet
    1. Keeper of the Grove, level 8
    2. Naga Sea Witch, level 8
vs
Game length
00:41:43
Patch
2.00
Downloads
158
Hammerfall
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 24, 2026 by Stowka
Game breakdown

Sok (SoooooK#7421)

313 APM

Heroes

  • ArchmageLevel 7
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 3
    3. Mass Teleport level 1
  • FirelordLevel 10
    1. Incinerate level 3
    2. Summon Lava Spawn level 3
    3. Soul Burn level 3
    4. Volcano level 1

Units

  • Priest21
  • Rifleman21
  • Peasant19
  • Footman18
  • Mortar Team9
  • Sorceress5
  • Flying Machine3
  • Goblin Zeppelin1

Buildings

  • Farm10
  • Scout Tower8
  • Arcane Vault4
  • Arcane Tower4
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Arcane Sanctum1
  • Blacksmith1
  • Lumber Mill1
  • Workshop1
  • Town Hall1

Upgrades

  • Defend
  • Priest Training
  • Long Rifles
  • Sorceress Training
  • Gunpowder
  • Armor

Items

  • Lesser Clarity Potion4
  • Potion of Lesser Invulnerability4
  • Scroll of Healing4
  • Scroll of Town Portal3
  • Scroll of Regeneration2
  • Tome of Retraining2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 12345
Set 889 147 34 144 2
Used 1796 1533 246 154 235
Group 6790
Set 1 1 1 1
Used 95 32 50 69
Actions by type
Right clicks
3999
Selections
2344
Control group selections
4210
Control groups set
1220
Build and train orders
422
Abilities
182
Basic commands
566
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
7

LawLiet (EndlessNight#49)

232 APM

Heroes

  • Keeper of the GroveLevel 8
    1. Force of Nature level 3
    2. Entangling Roots level 3
    3. Tranquility level 1
    4. Thorns Aura level 1
  • Naga Sea WitchLevel 8
    1. Forked Lightning level 3
    2. Frost Arrows level 3
    3. Tornado level 1
    4. Mana Shield level 1

Units

  • Wisp105
  • Archer21
  • Dryad16
  • Glaive Thrower8
  • Goblin Zeppelin2

Buildings

  • Moon Well9
  • Ancient of War6
  • Tree of Life3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Improved BowsLevel 2
  • Strength of the MoonLevel 2
  • Ultravision
  • Vorpal Blades
  • Nature's Blessing
  • Abolish Magic

Items

  • Lesser Clarity Potion15
  • Moonstone8
  • Potion of Mana4
  • Potion of Lesser Invulnerability4
  • Potion of Healing3
  • Scroll of Healing2
  • Scroll of Town Portal2
  • Dust of Appearance2
  • Staff of Teleportation1
  • Tome of Retraining1

Control groups

Group 12345
Set 149 52 5 15 26
Used 1190 861 174 185 109
Actions by type
Right clicks
3836
Selections
1747
Control group selections
2519
Control groups set
247
Build and train orders
364
Abilities
317
Basic commands
546
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Timeline

HumanData incomplete
22,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,931 10:25 11,863 20:51 17,794 31:17 23,725 41:43
Army12,505
Economy1,810
Production810
Technology825
Support6,100
NightelfData incomplete
23,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,931 10:25 11,863 20:51 17,794 31:17 23,725 41:43
Army7,210
Economy7,320
Production1,390
Technology745
Support7,060

Partial spend: actions with unknown prices are excluded.

41:43 / 41:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays