Replay
  • HumanAg3nt
    1. Archmage, level 3
    2. Mountain King, level 3
  • OrcKndnny
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
vs
Game length
00:12:37
Patch
2.00
Downloads
32
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 23, 2026 by Stowka
Game breakdown

Ag3nt (ag3nt#21617)

204 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant12
  • Priest7
  • Sorceress6
  • Footman3
  • Rifleman3

Buildings

  • Farm6
  • Blacksmith2
  • Arcane Sanctum2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Workshop1

Upgrades

  • GunpowderLevel 2
  • Long RiflesLevel 2
  • Priest Training

Items

  • Scroll of Town Portal1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234590
Set 42 27 4 4 6 3 14
Used 215 134 2 56 56 101 149
Actions by type
Right clicks
920
Selections
491
Control group selections
713
Control groups set
100
Build and train orders
151
Abilities
19
Basic commands
120
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Kndnny (aony123#3977)

207 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 3
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. Shockwave level 2

Units

  • Peon15
  • Troll Headhunter/Berserker8
  • Raider7
  • Goblin Zeppelin1
  • Kodo Beast1
  • Grunt1

Buildings

  • Orc Burrow5
  • Beastiary3
  • Stronghold2
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Great Hall1
  • Watch Tower1

Upgrades

  • EnsnareLevel 2
  • Pillage
  • Reinforced DefensesLevel 2
  • Troll Regeneration
  • Berserker StrengthLevel 2

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Scroll of Speed1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 54 15 3 1 1
Used 232 90 168 144 155
Actions by type
Right clicks
886
Selections
461
Control group selections
789
Control groups set
74
Build and train orders
103
Abilities
64
Basic commands
182
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
7,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,175 3:09 4,350 6:18 6,525 9:27 8,700 12:37
Army2,895
Economy900
Production780
Technology465
Support2,150

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
8,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,175 3:09 4,350 6:18 6,525 9:27 8,700 12:37
Army3,035
Economy1,510
Production795
Technology980
Support2,380

Partial spend: actions with unknown prices are excluded.

12:37 / 12:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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