Replay
  • HumanInspired
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 2
  • UndeadEdo
    1. Lich, level 5
    2. Death Knight, level 4
vs
Game length
00:17:16
Patch
2.00
Downloads
30
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 23, 2026 by Stowka
Game breakdown

Inspired (Inspired#21581)

265 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Thunder Clap level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1

Units

  • Peasant24
  • Footman18
  • Flying Machine15
  • Knight3
  • Siege Engine1
  • Gryphon Rider1

Buildings

  • Farm9
  • Scout Tower8
  • Guard Tower4
  • Arcane Tower3
  • Barracks2
  • Town Hall2
  • Arcane Vault2
  • Workshop2
  • Altar of Kings1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1
  • Gryphon Aviary1

Upgrades

  • Lumber HarvestingLevel 2
  • MasonryLevel 2
  • Swords
  • GunpowderLevel 2
  • Flak Cannons

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Scroll of Town Portal1
  • Staff of Sanctuary1

Control groups

Group 1234567
Set 99 21 19 6 3 14 1
Used 361 143 82 262 234 401 21
Actions by type
Right clicks
1186
Selections
985
Control group selections
1504
Control groups set
163
Build and train orders
216
Abilities
47
Basic commands
384
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Edo (EdoBoi#2276)

173 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2

Units

  • Ghoul16
  • Acolyte8
  • Obsidian Statue8
  • Crypt Fiend7

Buildings

  • Ziggurat10
  • Spirit Tower3
  • Crypt2
  • Altar of Darkness2
  • Nerubian Tower2
  • Slaughterhouse2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Web
  • Creature AttackLevel 2
  • Creature CarapaceLevel 2

Items

  • Rod of Necromancy3
  • Potion of Healing2
  • Sacrificial Skull1
  • Wand of Negation1
  • Potion of Mana1
  • Scroll of Town Portal1
  • Orb of Corruption1

Control groups

Group 123
Set 78 14 10
Used 354 219 49
Actions by type
Right clicks
1391
Selections
541
Control group selections
622
Control groups set
102
Build and train orders
138
Abilities
103
Basic commands
26
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
13,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,421 4:19 6,843 8:38 10,264 12:57 13,685 17:16
Army5,140
Economy2,570
Production920
Technology1,230
Support3,825
Undead
13,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,421 4:19 6,843 8:38 10,264 12:57 13,685 17:16
Army5,025
Economy1,050
Production1,040
Technology1,555
Support4,345
17:16 / 17:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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