Replay
  • UndeadSer
    1. Lich, level 3
    2. Death Knight, level 2
    3. Dark Ranger, level 1
  • HumanTrof
    1. Archmage, level 3
    2. Paladin, level 2
vs
Game length
00:18:45
Patch
2.00
Downloads
29
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 23, 2026 by Stowka
Game breakdown

Ser (Ser#2520)

210 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Dark RangerLevel 1
    1. Black Arrow level 1

Units

  • Ghoul8
  • Acolyte4
  • Crypt Fiend3
  • Obsidian Statue2
  • Meatwagon1
  • Abomination1

Buildings

  • Ziggurat7
  • Crypt4
  • Slaughterhouse4
  • Spirit Tower3
  • Altar of Darkness2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1

Upgrades

  • Disease Cloud
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy5
  • Sacrificial Skull1
  • Boots of Speed1
  • Orb of Corruption1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 12345
Set 70 24 2 3 4
Used 344 222 137 101 45
Actions by type
Right clicks
1767
Selections
633
Control group selections
849
Control groups set
103
Build and train orders
172
Abilities
54
Basic commands
136
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Trof (Trof#21166)

230 APM

Heroes

  • ArchmageLevel 3
    1. Brilliance Aura level 1
    2. Blizzard level 2
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1

Units

  • Rifleman12
  • Peasant8
  • Priest6
  • Footman3
  • Mortar Team3
  • Sorceress2
  • Flying Machine1

Buildings

  • Farm9
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1
  • Arcane Vault1
  • Workshop1

Upgrades

  • Priest TrainingLevel 2
  • Long Rifles
  • ArmorLevel 2

Items

  • Lesser Clarity Potion4
  • Potion of Mana2
  • Tome of Retraining1
  • Potion of Healing1

Control groups

Group 1236789
Set 56 20 13 2 1 1 2
Used 753 364 70 176 52 74 2
Actions by type
Right clicks
1081
Selections
698
Control group selections
1491
Control groups set
95
Build and train orders
92
Abilities
60
Basic commands
572
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
9,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,268 4:41 4,535 9:22 6,803 14:03 9,070 18:45
Army2,475
Economy300
Production1,720
Technology1,455
Support3,120
Human
9,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,268 4:41 4,535 9:22 6,803 14:03 9,070 18:45
Army4,625
Economy600
Production630
Technology605
Support2,580
18:45 / 18:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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