Replay
  • OrcD3r schosch
    1. Blademaster, level 4
    2. Shadow Hunter, level 2
  • HumanIkbencool
    1. Archmage, level 4
    2. Firelord, level 2
vs
Game length
00:15:44
Patch
2.00
Downloads
28
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 22, 2026 by kover2177
Game breakdown

D3r schosch (schoschile#2595)

166 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon8
  • Grunt6
  • Raider5
  • Demolisher3
  • Wind Rider2
  • Kodo Beast1

Buildings

  • Orc Burrow3
  • Voodoo Lounge3
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Watch Tower1

Upgrades

  • Ensnare

Items

  • Healing Salve5
  • Lesser Clarity Potion3
  • Potion of Healing2
  • Scroll of Speed1
  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 123
Set 65 22 15
Used 191 156 88
Actions by type
Right clicks
1197
Selections
497
Control group selections
435
Control groups set
102
Build and train orders
88
Abilities
59
Basic commands
59
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Ikbencool (ikbencool#2603)

224 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Soul Burn level 1

Units

  • Peasant15
  • Footman11
  • Rifleman4
  • Sorceress3
  • Priest3

Buildings

  • Farm9
  • Scout Tower9
  • Guard Tower7
  • Arcane Tower5
  • Blacksmith2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Masonry

Items

  • Ivory Tower8
  • Scroll of Regeneration4
  • Lesser Clarity Potion4
  • Potion of Healing3
  • Boots of Speed1
  • Potion of Invisibility1

Control groups

Group 123456
Set 119 18 15 39 25 4
Used 197 8 24 97 78 20
Actions by type
Right clicks
1196
Selections
883
Control group selections
424
Control groups set
220
Build and train orders
173
Abilities
45
Basic commands
329
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Timeline

Orc
7,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,381 3:56 4,763 7:52 7,144 11:48 9,525 15:44
Army3,545
Economy600
Production650
Technology365
Support2,715
HumanData incomplete
9,525

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,381 3:56 4,763 7:52 7,144 11:48 9,525 15:44
Army3,175
Economy1,125
Production490
Technology1,160
Support3,575
15:44 / 15:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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