Replay
  • OrcFoDDeR
    1. Far Seer, level 3
    2. Tauren Chieftain, level 2
  • HumanTrof
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:11:12
Patch
2.00
Downloads
31
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 22, 2026 by Stowka
Game breakdown

FoDDeR (OrcRunner#2320)

220 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 2
    1. War Stomp level 1
    2. Endurance Aura level 1

Units

  • Peon9
  • Grunt7
  • Troll Headhunter/Berserker4
  • Kodo Beast4
  • Raider1

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Great Hall1
  • Beastiary1

Items

  • Lesser Clarity Potion4
  • Healing Salve2
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Potion of Mana1
  • Potion of Healing1
  • Scroll of Speed1

Control groups

Group 12345
Set 31 2 1 1 1
Used 312 24 322 115 8
Actions by type
Right clicks
620
Selections
406
Control group selections
781
Control groups set
36
Build and train orders
94
Abilities
21
Basic commands
281
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Trof (Trof#21166)

202 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman10
  • Peasant8
  • Priest5
  • Footman3

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Priest Training
  • Gunpowder
  • Long Rifles

Items

  • Potion of Healing1

Control groups

Group 1236789
Set 38 9 6 1 1 1 3
Used 254 118 25 119 74 75 4
Actions by type
Right clicks
629
Selections
406
Control group selections
669
Control groups set
59
Build and train orders
70
Abilities
12
Basic commands
216
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
7,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,884 2:48 3,768 5:36 5,651 8:24 7,535 11:12
Army3,140
Economy1,060
Production505
Technology315
Support2,515
Human
5,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,884 2:48 3,768 5:36 5,651 8:24 7,535 11:12
Army3,130
Economy600
Production490
Technology465
Support1,290
11:12 / 11:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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