Replay
  • OrcNikoMalick
    1. Blademaster, level 2
    2. Shadow Hunter, level 1
  • OrcFoDDeR
    1. Far Seer, level 2
    2. Firelord, level 1
vs
Game length
00:07:56
Patch
2.00
Downloads
36
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 18, 2026 by Stowka
Game breakdown

NikoMalick (NikoMalick#2811)

223 APM

Heroes

  • BlademasterLevel 2
    1. Wind Walk level 1
    2. Critical Strike level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon9
  • Grunt2
  • Shaman1

Buildings

  • Orc Burrow3
  • Voodoo Lounge3
  • Stronghold1
  • War Mill1
  • Barracks1
  • Spirit Lodge1

Upgrades

  • Shaman TrainingLevel 2

Items

  • Healing Salve1
  • Scroll of Speed1
  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 135
Set 8 7 3
Used 5 323 294
Actions by type
Right clicks
760
Selections
256
Control group selections
622
Control groups set
18
Build and train orders
42
Abilities
24
Basic commands
6
Item uses
3
Subgroup switches
0
Units removed from queue
3
Escape presses
2

FoDDeR (OrcRunner#2320)

219 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Peon9
  • Grunt4

Buildings

  • Watch Tower15
  • Orc Burrow3
  • Altar of Storms1
  • Stronghold1
  • Barracks1
  • War Mill1

Control groups

Group 1234
Set 12 1 1 1
Used 265 14 292 42
Actions by type
Right clicks
363
Selections
321
Control group selections
613
Control groups set
15
Build and train orders
78
Abilities
3
Basic commands
284
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
8

Timeline

Orc
3,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,121 1:59 2,243 3:58 3,364 5:57 4,485 7:56
Army530
Economy675
Production330
Technology315
Support1,895
OrcData incomplete
4,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,121 1:59 2,243 3:58 3,364 5:57 4,485 7:56
Army800
Economy675
Production360
Technology315
Support2,335
7:56 / 7:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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