Replay
  • OrcNikoMalick
    1. Far Seer, level 3
    2. Firelord, level 3
  • OrcFoDDeR
    1. Far Seer, level 3
    2. Firelord, level 3
vs
Game length
00:10:53
Patch
2.00
Downloads
28
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 18, 2026 by Stowka
Game breakdown

NikoMalick (NikoMalick#2811)

230 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Incinerate level 1

Units

  • Peon7
  • Shaman4
  • Grunt3
  • Troll Headhunter/Berserker3

Buildings

  • Orc Burrow4
  • Voodoo Lounge3
  • Spirit Lodge2
  • Altar of Storms1
  • Stronghold1
  • Barracks1
  • War Mill1

Upgrades

  • Berserker Strength
  • Reinforced Defenses
  • Shaman Training

Items

  • Healing Salve4
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 70 2 6 5 2
Used 170 48 323 38 297
Actions by type
Right clicks
1029
Selections
365
Control group selections
876
Control groups set
85
Build and train orders
85
Abilities
22
Basic commands
2
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

FoDDeR (OrcRunner#2320)

226 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Incinerate level 1

Units

  • Peon7
  • Kodo Beast3
  • Raider3
  • Grunt2
  • Spirit Walker2

Buildings

  • Orc Burrow5
  • Watch Tower4
  • Altar of Storms1
  • Stronghold1
  • Barracks1
  • War Mill1
  • Voodoo Lounge1
  • Beastiary1
  • Tauren Totem1

Upgrades

  • Ensnare
  • Spirit Walker Training

Items

  • Lesser Clarity Potion2
  • Healing Salve1
  • Scroll of Speed1

Control groups

Group 12345
Set 22 3 2 1 4
Used 382 62 325 27 15
Actions by type
Right clicks
691
Selections
465
Control group selections
811
Control groups set
32
Build and train orders
95
Abilities
24
Basic commands
309
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
5,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,406 2:43 2,813 5:26 4,219 8:09 5,625 10:53
Army1,525
Economy525
Production660
Technology440
Support2,475
OrcData incomplete
5,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,406 2:43 2,813 5:26 4,219 8:09 5,625 10:53
Army2,095
Economy525
Production640
Technology365
Support1,985
10:53 / 10:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays