Replay
  • UndeadGodFather
    1. Crypt Lord, level 5
    2. Death Knight, level 4
    3. Lich, level 3
  • OrcRaZZoRMaN
    1. Far Seer, level 6
    2. Shadow Hunter, level 5
vs
Game length
00:23:40
Patch
2.00
Downloads
33
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 18, 2026 by Stowka
Game breakdown

GodFather (ElPollitoPio#21982)

193 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 3
    2. Impale level 2
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Obsidian Statue13
  • Ghoul12
  • Acolyte5
  • Crypt Fiend1
  • Frost Wyrm1

Buildings

  • Ziggurat5
  • Tomb of Relics2
  • Crypt1
  • Altar of Darkness1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1
  • Boneyard1

Upgrades

  • Ghoul FrenzyLevel 2
  • Destroyer Form
  • Creature Carapace

Items

  • Scroll of Town Portal6
  • Potion of Mana4
  • Rod of Necromancy3
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Potion of Healing1

Control groups

Group 1235
Set 207 11 6 8
Used 377 424 155 66
Actions by type
Right clicks
1478
Selections
974
Control group selections
1022
Control groups set
232
Build and train orders
184
Abilities
140
Basic commands
338
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
0

RaZZoRMaN (RaZZoRMaN#2591)

236 APM

Heroes

  • Far SeerLevel 6
    1. Feral Spirit level 3
    2. Chain Lightning level 2
    3. Earthquake level 1
  • Shadow HunterLevel 5
    1. Hex level 2
    2. Healing Wave level 3

Units

  • Raider11
  • Peon10
  • Grunt7
  • Troll Batrider7
  • Spirit Walker3
  • Kodo Beast3
  • Ice Troll Berserker1

Buildings

  • Orc Burrow9
  • Voodoo Lounge4
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • War Mill1
  • Great Hall1

Upgrades

  • Berserker StrengthLevel 2
  • Spirit Walker Training
  • Ensnare
  • Reinforced Defenses

Items

  • Lesser Clarity Potion17
  • Scroll of Speed10
  • Scroll of Healing7
  • Healing Salve6
  • Potion of Mana6
  • Staff of Teleportation1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 138 3 62 22 40
Used 610 915 184 218 228
Actions by type
Right clicks
1618
Selections
784
Control group selections
2155
Control groups set
265
Build and train orders
212
Abilities
152
Basic commands
153
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
12,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,171 5:55 8,343 11:50 12,514 17:45 16,685 23:40
Army4,640
Economy375
Production670
Technology1,065
Support5,250

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
16,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,171 5:55 8,343 11:50 12,514 17:45 16,685 23:40 U
Army6,095
Economy1,135
Production785
Technology490
Support8,180

Partial spend: actions with unknown prices are excluded.

23:40 / 23:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays