Replay
  • OrcD3r schosch
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:10:02
Patch
2.00
Downloads
29
Plunder Isle LV
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 18, 2026 by Stowka
Game breakdown

D3r schosch (schoschile#2595)

175 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 2
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon11
  • Raider7
  • Grunt4
  • Demolisher2

Buildings

  • Orc Burrow4
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Great Hall1

Upgrades

  • Pillage
  • Melee Weapons
  • Ensnare

Items

  • Healing Salve3
  • Lesser Clarity Potion1

Control groups

Group 123
Set 52 22 15
Used 161 140 99
Actions by type
Right clicks
694
Selections
282
Control group selections
400
Control groups set
89
Build and train orders
70
Abilities
25
Basic commands
20
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

ANGRY KOREA MAN (KOREAKOREA#1357)

118 APM

Heroes

  • Blood MageLevel 1
    1. Flame Strike level 1

Units

  • Peasant37
  • Sorceress1

Buildings

  • Scout Tower10
  • Guard Tower6
  • Arcane Tower4
  • Farm3
  • Town Hall2
  • Arcane Sanctum2
  • Altar of Kings1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Barracks1

Upgrades

  • Lumber HarvestingLevel 2

Items

  • Boots of Speed1
  • Scroll of Regeneration1

Control groups

Group 1
Set 4
Used 0
Actions by type
Right clicks
536
Selections
360
Control group selections
0
Control groups set
4
Build and train orders
80
Abilities
6
Basic commands
45
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Orc
6,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,735 2:30 3,470 5:01 5,205 7:31 6,940 10:02
Army2,500
Economy1,210
Production650
Technology440
Support1,445
Human
6,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,735 2:30 3,470 5:01 5,205 7:31 6,940 10:02
Army155
Economy3,545
Production640
Technology1,020
Support1,580
10:02 / 10:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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